These can become outclassed by the weapons given enhancements through the Random Number God, but they still sell for a ton. All equipment is randomly generated, except for a few, rarely-appearing "Artifact" weapons with pre-determined stats. Yields include fish, new gear, or sometimes nothing at all. Fishes are obtained by fishing in liquid bodies positioned below clouds of fireflies, though the activity itself mostly consists of staring at the screen until an exclamation mark pops up, and then clicking a button with the mouse button on time. This pet could also be fed various types of fish to transmogrify it into various types of enemy monsters for varying amounts of time. Its main function is to multiply the size of your Grid Inventory, but it also serves as a convenient Stone Wall ( it cannot die, though it will flee battle for a while if it bottoms out on Hit Points) and can be sent back to town with its load of Shop Fodder, which it will ( somehow) sell to local merchants before reporting back with the spoils. It wasn't really anything new, but it did refine the formula by adding some new features.įirst off, your character gets a pet. Point-and-click hack-and-slash gameplay, Socketed Equipment created by the Random Number God, so on and so forth. The Player Character arrives in town to undertake a quest to defeat a dangerous monster down at the bottom of the nearby dungeon.aaaaand that's it, retire and pass down a heirloom to a descendant, or go dungeon-plunging. Story aside, the basic mechanics of the game have remained the same throughout the series. Miraculously alive, Kurosh, the Beggar King of Ekbatan, now bestows upon the player the task of ridding the city of T'Kala's influence. The player is unable to warn the King of Ekbatan fast enough, and the city is destroyed. Unable to make out the writings on it, the player opens the chest, only to realise that it was the tomb of an evil necromancer, T'Kala, and that by opening the chest, T'Kala's evil spirit was unleashed upon Ekbatan. One day, while adventuring just outside the city, the player enters a small cave and finds a chest. As a citizen of the city of Ekbatan, the Player Character grew up hearing great tales of good and evil, particularly the heroic deeds of the Champion of Grove, and resolves to eventually do great deeds worthy of the Champion's attention. FATE: The Cursed King (2011) takes place in a separate realm with a Middle-East theme.The Champion decides to follow the Traveller back to the Temple of Fate and venture into the Chamber of Trials. Not too long after this, the Champion meets a Traveller who claims that within the Temple of Fate lies a Chamber of Trials to prove one's worth. It also continues the story of the adventurer, now known as the Champion of Grove, who retrieves the Book of Fate and returns it to where it originally belongs. FATE: The Traitor Soul (2009) effectively serves as an Updated Re-release of the first two games, adding a new dungeon, as well as new equipment, on top of almost all of the content from FATE and Undiscovered Realms.The adventurer is then tasked with recovering this book by defeating two of Kaos's minions before confronting Kaos itself and retrieving the Book of Fate. The old man's attack creates portals to two other realms, and both are now in danger of being overwhelmed by the influence of this new evil, Kaos. The old man promptly reveals that he was this new evil and steals the book after knocking the adventurer unconscious. The adventurer escorts the old man to the temple, where it is revealed that the Book of Fate kept these realms safe from evil. During the celebrations, an old man arrives, speaking of undiscovered realms and a temple located below the dungeon, containing the Book of Fate that he claims will save the town of Grove from a new evil. FATE: Undiscovered Realms (2007) continues the story of the adventurer who, after slaying the evil within the dungeon on the outskirts of the town of Grove, is hailed as a hero by the town's inhabitants.The adventurer is thus given a task to travel down the dungeon and slay this monster. The adventurer's arrival coincides with the emergence of a monster residing deep within the dungeon who threatens to envelop the town with its evil influence. FATE (2005), the first game, follows an adventurer and his pet who had arrived at the town of Grove, a resting spot for travellers heading beyond, through the Dungeon Gate.From its humble beginnings as a single game, FATE expanded into a series encompassing two different storylines across four games: FATE is a Diablo clone developed and published by WildTangent.
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